

Making Magic: Six Steps for Creating a Magical System
Conjure, enchant, shape-shift, or summon—endless possibilities exist in the world of magic. Cast a spell, fight a dragon, wave a magic wand, and don’t forget the ruby slipper, the mermaid, or the unicorn. And then there’s time travel and scrying and divination—the options can easily overwhelm. Luckily, the talented Mark Fogerty, in his GrubStreet class on Worldbuilding, offered six steps to creating a magical system that can help manage all these choices. Here’s my version of